Dynamic UI in Maya using Python
In a recent job, I needed to create a dynamic user interface in Maya. I don't really like MEL, so I decided to go with Python. This was the first time I really used Python for anything.
One of the reasons I don't like MEL, is it kind of forces you to use global variables (using local ones becomes a pain if not impossible at some point.)
So, on I went and wrote something like this:
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